, including all inherited members.
| Animate() | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| DoubleRegularPendulumSimulation(Vector2 origin, double l1, double m1, double l2, double m2, double g, RotationalFrictionType f) | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | |
| Drive(DoublePendulumHinges which, double force) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetAcceleration() | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetAcceleration(DoublePendulumHinges which) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetAngle() | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetAngle(DoublePendulumHinges which) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetEnergy() | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| GetPosition() | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| GetPosition(Vector2 screenOrigin, double screenScale) | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| GetSize() | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| GetSize(double scale) | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| GetState() | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetState(DoublePendulumStateValues which) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetVelocity() | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| GetVelocity(DoublePendulumHinges which) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| H | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| SetInitialConditions(double theta1, double omega1, double theta2, double omega2) | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |
| SetInitialConditionsAtRest() | NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation | [virtual] |
| T | NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase | |