| DirectInputDPad(int direction) (defined in NewGamePhysics.Utilities.DirectInputDPad) | NewGamePhysics.Utilities.DirectInputDPad | |
| Down (defined in NewGamePhysics.Utilities.DirectInputDPad) | NewGamePhysics.Utilities.DirectInputDPad | |
| Left (defined in NewGamePhysics.Utilities.DirectInputDPad) | NewGamePhysics.Utilities.DirectInputDPad | |
| Right (defined in NewGamePhysics.Utilities.DirectInputDPad) | NewGamePhysics.Utilities.DirectInputDPad | |
| Up (defined in NewGamePhysics.Utilities.DirectInputDPad) | NewGamePhysics.Utilities.DirectInputDPad |
1.6.2