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New Game Physics

o+Class List

|o*NewGamePhysics.Physics.AdvancedEntropyCollector

|o*NewGamePhysics.Physics.AirDensity

|o*NewGamePhysics.Utilities.Autorange

|o*AvatarChooser.AvatarChooser

|o*NewGamePhysics.Devices.AwareGeigerCounter

|o*NewGamePhysics.Mathematics.Bicubic

|o*NewGamePhysics.Utilities.BitCount

|o*NewGamePhysics.Mathematics.BitUnbiaser

|o*NewGamePhysics.GraphicalElements.BloomOverlay

|o*NewGamePhysics.Physics.ButterworthFilter

|o*NewGamePhysics.Physics.CelestialBody

|o*NewGamePhysics.Physics.CircularObjectAcceleration

|o*NewGamePhysics.PhysicalElements.CircularObjectSimulation

|o*NewGamePhysics.Mathematics.CubicSpline

|o*NewGamePhysics.Utilities.DirectInputButtons

|o*NewGamePhysics.Utilities.DirectInputDPad

|o*NewGamePhysics.Utilities.DirectInputThumbSticks

|o*NewGamePhysics.Utilities.DirectXAudio

|o*NewGamePhysics.Utilities.DirectXInput

|o*NewGamePhysics.GraphicalElements.DotPlotter

|o*NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase

|o*NewGamePhysics.GraphicalElements.DoubleRegularPendulum

|o*NewGamePhysics.Physics.DoubleRegularPendulumAcceleration

|o*NewGamePhysics.PhysicalElements.DoubleRegularPendulumSimulation

|o*NewGamePhysics.GraphicalElements.DoubleSquarePendulum

|o*NewGamePhysics.Physics.DoubleSquarePendulumAcceleration

|o*NewGamePhysics.PhysicalElements.DoubleSquarePendulumSimulation

|o*NewGamePhysics.Physics.DragCoefficient

|o*NewGamePhysics.Mathematics.EdgeDetector

|o*NewGamePhysics.GraphicalElements.EnergyIndicator

|o*NewGamePhysics.Utilities.EnumConvert

|o*NewGamePhysics.Mathematics.EquirectangularProjection

|o*NewGamePhysics.Utilities.Gamepads

|o*PendulumGame.GamePlayer

|o*NewGamePhysics.StateManager.GameScreen

|o*NewGamePhysics.Mathematics.Gamma

|o*GeigerRandom.GeigerRandom

|o*NewGamePhysics.GraphicalElements.GraphicalElementBase

|o*NewGamePhysics.Physics.GravityCalculator

|o*GravityChooser.GravityChooser

|o*GravityChooser.GravityChooserBackgroundScreen

|o*GravityChooser.GravityChooserGameplayScreen

|o*GravityChooser.GravityChooserHelpScreen

|o*GravityChooser.GravityChooserLoadingScreen

|o*GravityChooser.GravityChooserMainMenuScreen

|o*GravityChooser.GravityChooserMessageBoxScreen

|o*GravityChooser.GravityChooserOptionsMenuScreen

|o*GravityChooser.GravityChooserPauseMenuScreen

|o*GravityChooser.GravityChooserState

|o*NewGamePhysics.Physics.GravityEarthGfcGrid

|o*NewGamePhysics.Physics.GravityEarthGfcModel

|o*NewGamePhysics.Physics.GravityEarthGrsModel

|o*NewGamePhysics.Physics.GravityEarthWgsModel

|o*NewGamePhysics.Physics.GravityFieldCoefficient

|o*NewGamePhysics.Physics.GravityMarsMroModel

|o*NewGamePhysics.Physics.GravityMarsNormalModel

|o*NewGamePhysics.GraphicalElements.GravitySelector

|o*NewGamePhysics.GraphicalElements.GumowskiMiraFractal

|o*NewGamePhysics.Utilities.HighResolutionTimer

|o*NewGamePhysics.Utilities.IAudioPlayer

|o*InfoBrowser.InfoBrowserForm

|o*NewGamePhysics.Networking.InfoLink

|o*NewGamePhysics.Networking.InfoLinkNetBase

|o*NewGamePhysics.Networking.InfoLinkReceiver

|o*NewGamePhysics.Networking.InfoLinkSerializer

|o*NewGamePhysics.Networking.InfoLinkTransmitter

|o*NewGamePhysics.GraphicalElements.InfoMessages

|o*NewGamePhysics.StateManager.InputState

|o*NewGamePhysics.Mathematics.ISecondDerivative

|o*NewGamePhysics.GraphicalElements.LaplaceOverlay

|o*NewGamePhysics.StateManager.MenuEntry

|o*NewGamePhysics.StateManager.MenuScreen

|o*NewGamePhysics.Mathematics.MercatorProjection

|o*MontyHallGame.MontyHallBackgroundScreen

|o*MontyHallGame.MontyHallGame

|o*MontyHallGame.MontyHallGameOverScreen

|o*MontyHallGame.MontyHallGameplayScreen

|o*MontyHallGame.MontyHallGameState

|o*MontyHallGame.MontyHallHelpScreen

|o*MontyHallGame.MontyHallLoadingScreen

|o*MontyHallGame.MontyHallMainMenuScreen

|o*MontyHallGame.MontyHallMessageBoxScreen

|o*MontyHallGame.MontyHallOptionsMenuScreen

|o*MontyHallGame.MontyHallPauseMenuScreen

|o*NewGamePhysics.Utilities.NativeAudioInterface

|o*NewGamePhysics.Mathematics.NystromIntegrator

|o*PendulumGame.PendulumBackgroundScreen

|o*PendulumGame.PendulumGame

|o*PendulumGame.PendulumGameOverScreen

|o*PendulumGame.PendulumGameplayScreen

|o*PendulumGame.PendulumGameState

|o*PendulumGame.PendulumGravityChooserScreen

|o*PendulumGame.PendulumHelpScreen

|o*PendulumGame.PendulumLoadingScreen

|o*PendulumGame.PendulumMainMenuScreen

|o*PendulumGame.PendulumMessageBoxScreen

|o*PendulumGame.PendulumOptionsMenuScreen

|o*PendulumGame.PendulumPauseMenuScreen

|o*PendulumGame.PendulumVideoScreen

|o*NewGamePhysics.PhysicalElements.PhysicalRandomNumberGenerator

|o*NewGamePhysics.StateManager.PlayerIndexEventArgs

|o*NewGamePhysics.Networking.PlayTrulyRandom

|o*NewGamePhysics.Utilities.PrimitiveBatch

|o*InfoTransmitter.Properties.Resources

|o*InfoBrowser.Properties.Resources

|o*NewGamePhysics.GraphicalElements.RotationalActionIndicator

|o*NewGamePhysics.Physics.RotationalFrictionModel

|o*NewGamePhysics.Utilities.SampleBuffer

|o*NewGamePhysics.Utilities.Scanf

|o*NewGamePhysics.StateManager.ScreenManager

|o*NewGamePhysics.Utilities.Screenshot

|o*NewGamePhysics.GraphicalElements.ScrollingText

|o*NewGamePhysics.Utilities.SerializableUri

|o*InfoBrowser.Properties.Settings

|o*InfoTransmitter.Properties.Settings

|o*NewGamePhysics.GraphicalElements.ShootingGallery

|o*NewGamePhysics.GraphicalElements.ShootingGalleryTarget

|o*NewGamePhysics.Physics.SimpleEntropyCollector

|o*NewGamePhysics.GraphicalElements.TexturedSphere

|o*NewGamePhysics.Utilities.TextureHelpers

|o*InfoTransmitter.TransmitterForm

|o*Tests.UnitTestAutorange

|o*Tests.UnitTestBicubic

|o*Tests.UnitTestButterworthFilter

|o*Tests.UnitTestDirectXAudio

|o*Tests.UnitTestDoubleRegularPendulum

|o*Tests.UnitTestFactorial

|o*Tests.UnitTestFrictionModel

|o*Tests.UnitTestGamma

|o*Tests.UnitTestGravityEarth

|o*Tests.UnitTestHighResolutionTimer

|o*Tests.UnitTestIntersection

|o*Tests.UnitTestLegendre

|o*Tests.UnitTestPlayTrulyRandom

|o*Tests.UnitTestScanf

|o*Tests.UnitTestSpline

|o*Tests.UnitTestUnbiaser

|o*NewGamePhysics.GraphicalElements.ValueIndicator

|o*NewGamePhysics.Mathematics.ValueUnbiaser

|o*NewGamePhysics.Utilities.VectorFormatConverter

|o*NewGamePhysics.Mathematics.VectorN

|o*NewGamePhysics.Utilities.WaveFormat

|o*NewGamePhysics.Utilities.NativeAudioInterface.WaveHeader

|\*NewGamePhysics.Utilities.WaveOutPlayer

o+Class Hierarchy

|o*NewGamePhysics.Physics.AdvancedEntropyCollector

|o*NewGamePhysics.Physics.AirDensity

|o*NewGamePhysics.Utilities.Autorange

|o*AvatarChooser.AvatarChooser

|o*NewGamePhysics.Devices.AwareGeigerCounter

|o*NewGamePhysics.Mathematics.Bicubic

|o*NewGamePhysics.Utilities.BitCount

|o*NewGamePhysics.Mathematics.BitUnbiaser

|o*NewGamePhysics.Physics.ButterworthFilter

|o*NewGamePhysics.Physics.CelestialBody

|o*NewGamePhysics.PhysicalElements.CircularObjectSimulation

|o*NewGamePhysics.Mathematics.CubicSpline

|o*NewGamePhysics.Utilities.DirectInputButtons

|o*NewGamePhysics.Utilities.DirectInputDPad

|o*NewGamePhysics.Utilities.DirectInputThumbSticks

|o*NewGamePhysics.Utilities.DirectXInput

|o*NewGamePhysics.GraphicalElements.DotPlotter

|o+NewGamePhysics.PhysicalElements.DoublePendulumSimulationBase

|o*NewGamePhysics.Physics.DragCoefficient

|o*NewGamePhysics.Mathematics.EdgeDetector

|o*NewGamePhysics.Utilities.EnumConvert

|o*NewGamePhysics.Mathematics.EquirectangularProjection

|o*NewGamePhysics.Utilities.Gamepads

|o*PendulumGame.GamePlayer

|o+NewGamePhysics.StateManager.GameScreen

|o*NewGamePhysics.Mathematics.Gamma

|o*GeigerRandom.GeigerRandom

|o+NewGamePhysics.GraphicalElements.GraphicalElementBase

|o*NewGamePhysics.Physics.GravityCalculator

|o*GravityChooser.GravityChooser

|o*GravityChooser.GravityChooserState

|o*NewGamePhysics.Physics.GravityEarthGfcGrid

|o*NewGamePhysics.Physics.GravityEarthGfcModel

|o*NewGamePhysics.Physics.GravityEarthGrsModel

|o*NewGamePhysics.Physics.GravityEarthWgsModel

|o*NewGamePhysics.Physics.GravityFieldCoefficient

|o*NewGamePhysics.Physics.GravityMarsMroModel

|o*NewGamePhysics.Physics.GravityMarsNormalModel

|o*NewGamePhysics.GraphicalElements.GravitySelector

|o*NewGamePhysics.GraphicalElements.GumowskiMiraFractal

|o*NewGamePhysics.Utilities.HighResolutionTimer

|o+NewGamePhysics.Utilities.IAudioPlayer

|o*InfoBrowser.InfoBrowserForm

|o*NewGamePhysics.Networking.InfoLink

|o+NewGamePhysics.Networking.InfoLinkNetBase

|o*NewGamePhysics.Networking.InfoLinkSerializer

|o*NewGamePhysics.StateManager.InputState

|o+NewGamePhysics.Mathematics.ISecondDerivative

|o*NewGamePhysics.StateManager.MenuEntry

|o*NewGamePhysics.Mathematics.MercatorProjection

|o*MontyHallGame.MontyHallGame

|o*MontyHallGame.MontyHallGameState

|o*NewGamePhysics.Utilities.NativeAudioInterface

|o*NewGamePhysics.Mathematics.NystromIntegrator

|o*PendulumGame.PendulumGame

|o*PendulumGame.PendulumGameState

|o*NewGamePhysics.PhysicalElements.PhysicalRandomNumberGenerator

|o*NewGamePhysics.StateManager.PlayerIndexEventArgs

|o*NewGamePhysics.Networking.PlayTrulyRandom

|o*NewGamePhysics.Utilities.PrimitiveBatch

|o*InfoTransmitter.Properties.Resources

|o*InfoBrowser.Properties.Resources

|o*NewGamePhysics.GraphicalElements.RotationalActionIndicator

|o*NewGamePhysics.Physics.RotationalFrictionModel

|o*NewGamePhysics.Utilities.SampleBuffer

|o*NewGamePhysics.Utilities.Scanf

|o*NewGamePhysics.StateManager.ScreenManager

|o*NewGamePhysics.Utilities.Screenshot

|o*NewGamePhysics.GraphicalElements.ScrollingText

|o*NewGamePhysics.Utilities.SerializableUri

|o*InfoBrowser.Properties.Settings

|o*InfoTransmitter.Properties.Settings

|o*NewGamePhysics.Physics.SimpleEntropyCollector

|o*NewGamePhysics.GraphicalElements.TexturedSphere

|o*NewGamePhysics.Utilities.TextureHelpers

|o*InfoTransmitter.TransmitterForm

|o*Tests.UnitTestAutorange

|o*Tests.UnitTestBicubic

|o*Tests.UnitTestButterworthFilter

|o*Tests.UnitTestDirectXAudio

|o*Tests.UnitTestDoubleRegularPendulum

|o*Tests.UnitTestFactorial

|o*Tests.UnitTestFrictionModel

|o*Tests.UnitTestGamma

|o*Tests.UnitTestGravityEarth

|o*Tests.UnitTestHighResolutionTimer

|o*Tests.UnitTestIntersection

|o*Tests.UnitTestLegendre

|o*Tests.UnitTestPlayTrulyRandom

|o*Tests.UnitTestScanf

|o*Tests.UnitTestSpline

|o*Tests.UnitTestUnbiaser

|o*NewGamePhysics.Mathematics.ValueUnbiaser

|o*NewGamePhysics.Utilities.VectorFormatConverter

|o*NewGamePhysics.Mathematics.VectorN

|o*NewGamePhysics.Utilities.WaveFormat

|o*NewGamePhysics.Utilities.NativeAudioInterface.WaveHeader

|\*NewGamePhysics.Utilities.WaveOutPlayer

o*Class Members

\+File List

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/AvatarChooser/AvatarChooser.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/AvatarChooser/AvatarChooserProgram.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/AvatarChooser/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GeigerRandom/GeigerRandom.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GeigerRandom/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/GravityChooser.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/GravityChooserProgram.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/GravityChooserState.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserBackgroundScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserGameplayScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserHelpScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserLoadingScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserMainMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserMessageBoxScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserOptionsMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/GravityChooser/Screens/GravityChooserPauseMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/InfoBrowser.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/InfoBrowserForm.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/InfoBrowserForm.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/Properties/Resources.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoBrowser/Properties/Settings.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/InfoTransmitter.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/TransmitterForm.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/TransmitterForm.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/Properties/Resources.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/Properties/Settings.Designer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/MontyHallGame.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/MontyHallGameProgram.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/MontyHallGameState.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Properties/AssemblyInfo.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallBackgroundScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallGameOverScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallGameplayScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallHelpScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallLoadingScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallMainMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallMessageBoxScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallOptionsMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallPauseMenuScreen.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Devices/AwareGeigerCounter.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/BloomOverlay.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/DotPlotter.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/DoubleRegularPendulum.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/DoubleSquarePendulum.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/EnergyIndicator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/GraphicalElementBase.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/GravitySelector.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/GumowskiMiraFractal.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/InfoMessages.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/LaplaceOverlay.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/RotationalActionIndicator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/ScrollingText.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/ShootingGallery.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/ShootingGalleryTarget.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/TexturedSphere.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/ValueIndicator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Bicubic.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/BitUnbiaser.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/CubicSpline.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/EdgeDetector.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/EquirectangularProjection.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Factorial.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Gamma.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Gaussian.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/ISecondDerivative.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Legendre.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/MercatorProjection.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/NystromIntegrator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/ValueUnbiaser.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/VectorN.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Mathematics/Volume.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLink.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLinkNetBase.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLinkReceiver.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLinkSerializer.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLinkTransmitter.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/PlayTrulyRandom.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/PhysicalElements/CircularObjectSimulation.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/PhysicalElements/DoublePendulumSimulationBase.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/PhysicalElements/DoubleRegularPendulumSimulation.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/PhysicalElements/DoubleSquarePendulumSimulation.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/PhysicalElements/PhysicalRandomNumberGenerator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/AdvancedEntropyCollector.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/AirDensity.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/ButterworthFilter.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/CelestialBody.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/CircularObjectAcceleration.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/DoubleRegularPendulumAcceleration.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/DoubleSquarePendulumAcceleration.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/DragCoefficient.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/FrictionModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityCalculator.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityEarthGfcGrid.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityEarthGfcModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityEarthGrsModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityEarthWgsModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityFieldCoefficient.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityMarsMroModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/GravityMarsNormalModel.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/SimpleEntropyCollector.cs

 o*C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Properties/AssemblyInfo.cs

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