| AddVertex(Vector2 vertex, Color color) | NewGamePhysics.Utilities.PrimitiveBatch | |
| Begin(PrimitiveType primitiveType) | NewGamePhysics.Utilities.PrimitiveBatch | |
| Dispose() | NewGamePhysics.Utilities.PrimitiveBatch | |
| Dispose(bool disposing) | NewGamePhysics.Utilities.PrimitiveBatch | [protected, virtual] |
| End() | NewGamePhysics.Utilities.PrimitiveBatch | |
| PrimitiveBatch(GraphicsDevice graphicsDevice) | NewGamePhysics.Utilities.PrimitiveBatch |
1.6.2